JOE TORBETT
GAME MAKER

JOE TORBETT
GAME MAKER
10 years of game development experience
Android, iOS, Desktop, and Roblox
Roblox Portfolio (2024)
Role: Lead Developer (at Relish Studios)
Tools: Roblox Studio
Built a diverse set Roblox games with a small team to present as a portfolio to potential clients to acquire new business.

Peppa Pig: Granddads Dog Garage (2022)
Role:Lead Developer (at Relish Studios)
Tools: Unity Engine
A clone of an existing Peppa Pig game, created for the brands parent company as part of a revenue generating initive.

Emoji Tap: Perfect Timing (2019)
Role: Design, Developer, Artist (Solo Project)
Tools: Unity Engine, Photoshop
The first in a series of Micro Games, Emoji Tap has players timing perfect taps, defeating bosses, and getting the highest score.

Mia & Codie: Codie Blocks (2023)
Lead Developer (at Relish Studios)
Tools: Unity Engine
A brand new children's game and IP with the goal of teaching young children the basic concepts of programming.

Mush Rush (2021)
Role: Co-Developer, 3D Artist
Tools: Unity Engine, Blender
An expansive narrative driven stock market simulation game with a hand crafted IP. 2 year development cycle with a team of 3.

De-Bomb (2020)
Role: Design, Developer, Artist (Solo Project)
Tools: Unity Engine, Photoshop
Another project in my micro-game series, De-Bomb is a fresh spin on the classic game MineSweeper.

Battle Blobs (2018)
Role: Developer, Producer, Co-Founder
Tools: Unity Engine
My first large venture in the video game industry. Battle Blobs was a 3v3 online battle arena game backed by venture captial.
