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JOE TORBETT

GAME MAKER

10 years of game development experience
Android, iOS, Desktop, and Roblox

Roblox Portfolio (2024)

Role: Lead Developer (at Relish Studios)

Tools: Roblox Studio

Built a diverse set Roblox games with a small team to present as a portfolio to potential clients to acquire new business.

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Peppa Pig: Granddads Dog Garage (2022)

Role:Lead Developer (at Relish Studios)

Tools: Unity Engine

A clone of an existing Peppa Pig game, created for the brands parent company as part of a revenue generating initive.

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Cyber Truck: Save the Globe (2020)

Role: Design, Developer, Artist (Solo Project)

Tools: Unity Engine, Blender

An addicting endless driving game where players drive a Cybertruck through the arctic tundra, rescuing stranded penguins.

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Emoji Tap: Perfect Timing (2019)

Role: Design, Developer, Artist (Solo Project)

Tools: Unity Engine, Photoshop

The first in a series of Micro Games, Emoji Tap has players timing perfect taps, defeating bosses, and getting the highest score.

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Mia & Codie: Codie Blocks (2023)

Lead Developer (at Relish Studios)

Tools: Unity Engine

A brand new children's game and IP with the goal of teaching young children the basic concepts of programming.

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Mush Rush (2021)

Role: Co-Developer, 3D Artist

Tools: Unity Engine, Blender

An expansive narrative driven stock market simulation game with a hand crafted IP. 2 year development cycle with a team of 3.

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De-Bomb (2020)

Role: Design, Developer, Artist (Solo Project)

Tools: Unity Engine, Photoshop

Another project in my micro-game series, De-Bomb is a fresh spin on the classic game MineSweeper.

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Battle Blobs (2018)

Role: Developer, Producer, Co-Founder

Tools: Unity Engine

My first large venture in the video game industry. Battle Blobs was a 3v3 online battle arena game backed by venture captial.

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